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 Underverse[] -vs- K_Bailey_83[] (TD: ~1M)

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Firestorm
Instigata4
underverse
7 posters
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underverse




Posts : 36
Join date : 2008-08-15

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 5:54 am


The following fleets met in battle:

Attacker: Underverse
Weapons: XXX% Shields: XXX% Armour: XXX%
Battleship...25
Bomber...10
Battlecr....25

Defender: K_Bailey_83
Weapons: XXX% Shields: XXX% Armour: XXX%
S.Cargo...12
L.Cargo...6
L.Fighter...14
H.Fighter...7
Cruiser...2
Battleship...2
Recy....1
Sol. Sat...8
R.Launcher...50
L.Laser...15
H.Laser...9
Gauss...6
Ion C....6
S.Dome...1
L.Dome...1

-- After battle --

Attacker: Underverse
Battleship...23 ( -2 )
Bomber...10 ( -0 )
Battlecr....25 ( -0 )

Defender: K_Bailey_83
Destroyed

The attacker has won the battle!
He captured
19.416 metal 19.416 crystal and 19.416 deuterium

The attacker lost a total of 120.000 units.
The defender lost a total of 1.032.000 units.
At these space coordinates now float 112.200 metal and 59.400 crystal.
The chance for a moon to be created is 1 %

Battle Result
(Assuming the attacker got the debris..)
Attacker gain: 109.848
Defender lost: 1.032.000
Total Damage: 1.152.000

Your 10 recycler(s) have a total cargo capacity of 200.000.
At the target 112.200 metal and 62.700 crystal are floating in space .
You have harvested 112.200 metal and 62.700 crystal. .

Converted with Invader Skodge's CR Converter 3.5




I always lose ships when I attack, don't ask me why Smile

I am going to build 100 destroyers soon, because they don't die. for me thats works great lol.
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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 6:37 am

Lmao, nice hit underverse, welcome to Phoenix btw, hope i get to know you soon Razz

Anyway, lol, good luck on those 100 dessies Very Happy, but thats gunna take forever to do and dessies are too slow for fleetcrashes, you should aim more towards battlecruisers, even though they only have 10k more structural integrity than battleships, they hardly ever die, BC and BS mixed for a fleetcrash usually works out well
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underverse




Posts : 36
Join date : 2008-08-15

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 7:54 am

yeah it would take me 10-15 days to build it. And you are right, I won't have my speed. But most of the time when I attack my target isn't online or active to see my coming. Except for this one. He saw me coming and used some of his res, I don't understand why he didn't use it all. It would have been a nice 300k win in res but oh well.

I like fleet crashing, but also I have seen a lot of players who sit behind some defenses and let their res build up. I am conflicted. I don't know if I should go for BS, BC or Destroyers.

You guys know more about fighting then I do. What would you do if you were me?


The following fleets met in battle:

Attacker: Underverse
Weapons: XXX% Shields: XXX% Armour: XXX%
L.Cargo...8
Battleship...23
Battlecr....25

Defender: K_Bailey_83
Weapons: XXX% Shields: XXX% Armour: XXX%
R.Launcher...22
L.Laser...9
H.Laser...5
Gauss...4
Ion C....4
S.Dome...1

-- After battle --

Attacker: Underverse
L.Cargo...7 ( -1 )
Battleship...23 ( -0 )
Battlecr....25 ( -0 )

Defender: K_Bailey_83
Destroyed

The attacker has won the battle!
He captured
44.679 metal 38.225 crystal and 30.072 deuterium

The attacker lost a total of 12.000 units.
The defender lost a total of 294.000 units.
At these space coordinates now float 1.800 metal and 1.800 crystal.

Battle Result
(Assuming the attacker got the debris..)
Attacker gain: 104.576
Defender lost: 294.000
Total Damage: 306.000

Converted with Invader Skodge's CR Converter 3.5

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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 8:30 am

ah, that follow up is nice

um well, what most people do is have a fleet with everything, but most people keep twice as many battleships as dessies and battlecruisers, this can vary to whatever you want of course, but you definably shouldnt base your fleet on dessies because of how slow they are in my opinion.

other opinions guys?
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Firestorm

Firestorm


Posts : 275
Join date : 2008-08-09
Location : has changed by the time you finish reading this

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 9:35 am

nice hit yeah, lol
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krizzon

krizzon


Posts : 97
Join date : 2008-08-07
Age : 32
Location : England

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 10:12 am

nice hit dude,looks like i have someone else to try and catch up to Very Happy Razz
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Pulse121

Pulse121


Posts : 238
Join date : 2008-08-09
Age : 33
Location : Waiting

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 12:36 pm

Well im tired of all these turtles so my fleet is mainly composed of bombers and dessies at the moment lol they are slow but great at cracking turtles shells mmmmm turtle soup
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xtxmanx




Posts : 170
Join date : 2008-08-08
Age : 33

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 5:38 pm

yeah, like pulse said, it has to do with what you are cracking

if it is a shell, build dessies and bombers, because if they are a turtle, it doesnt matter. They cant send a fleet to help really

if you want to peg fleets or lanx a lot, BS and BC are good
but, unlike these people, I like to toss in some reliable Cruisers, about 100 works. they do wonders on fodder
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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 7:13 pm

yea, but cruisers usually die really quick when cracking turtles, thats why i only use them when im fleetcrashing, or attacking a defence composed mainly of RL
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xtxmanx




Posts : 170
Join date : 2008-08-08
Age : 33

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 7:22 pm

Instigata4 wrote:
yea, but cruisers usually die really quick when cracking turtles, thats why i only use them when im fleetcrashing, or attacking a defence composed mainly of RL

you are starting to piss me off, you try to re-butt everything i say, and look like a dumbass while doing it
i put the cruisers with the fleetcrashing section, meaning it is meant for the FLEETCRASHING SECTION, not the shell cracking part

get it right Smile
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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 7:43 pm

lol, im gunna edit your post so that they are in the turtle cracking section, lmfao ^^
not really, but how funny would that be? Razz

lol yea sorry t man Cool

haha, and when do i rebutt everything you say?
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Giantredmonkey
Admin
Giantredmonkey


Posts : 350
Join date : 2008-08-08
Age : 34
Location : PA

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 7:58 pm

very good hits. way to prove you belong here. Smile and guess what!? thats already a bigger fleet then i have!!!!

hahaha scratch
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xtxmanx




Posts : 170
Join date : 2008-08-08
Age : 33

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 9:43 pm

haha, GRM, you dont need a fleet
you have us to protect you for now

as long as you pay us for it
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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 9:48 pm

lmfao indeed, if we ninja someone, you must pay us all of a days res from your planets Razz
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xtxmanx




Posts : 170
Join date : 2008-08-08
Age : 33

Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Empty
PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitimeFri Aug 15, 2008 10:01 pm

OMFG!!!
THE RESOURCE
I COULD SWIM IN THEM
even though i think the crystal might scratch me
THE RESOURCES
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PostSubject: Re: Underverse[] -vs- K_Bailey_83[] (TD: ~1M)   Underverse[] -vs- K_Bailey_83[] (TD: ~1M) Icon_minitime

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