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 Underverse[] -vs- charginmahlazer[] (TD: ~2M)

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Instigata4
underverse
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underverse




Posts : 36
Join date : 2008-08-15

Underverse[] -vs- charginmahlazer[] (TD: ~2M) Empty
PostSubject: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 12:29 am


The following fleets met in battle:

Attacker: Underverse
Weapons: XXX% Shields: XXX% Armour: XXX%
Battleship...23
Bomber...10
Battlecr....34

Defender: charginmahlazer
Weapons: XXX% Shields: XXX% Armour: XXX%
L.Cargo...8
L.Fighter...12
Cruiser...14
Battleship...7
Esp.Probe...20
R.Launcher...32
L.Laser...2
H.Laser...3
Gauss...2
Ion C....42
S.Dome...1
L.Dome...1

-- After battle --

Attacker: Underverse
Battleship...23 ( -0 )
Bomber...10 ( -0 )
Battlecr....34 ( -0 )

Defender: charginmahlazer
Destroyed

The attacker has won the battle!
He captured
21.666 metal 21.666 crystal and 21.666 deuterium

The attacker lost a total of 0 units.
The defender lost a total of 1.580.000 units.
At these space coordinates now float 203.700 metal and 84.900 crystal.
The chance for a moon to be created is 2 %

Battle Result
(Assuming the attacker got the debris..)
Attacker gain: 353.598
Defender lost: 1.580.000
Total Damage: 1.580.000

Converted with Invader Skodge's CR Converter 3.5




My biggest hit, its funny I didn't have enough recyclers to collected the DF on first try lol

I built more of them so next time I will get it all at once.
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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

Underverse[] -vs- charginmahlazer[] (TD: ~2M) Empty
PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 12:45 am

This is honestly a very good hit for someone of your rank, great job, im impressed Very Happy
enjoy the profit ^^

um, i was wondering, do you have access the the phoenix internal section?
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underverse




Posts : 36
Join date : 2008-08-15

Underverse[] -vs- charginmahlazer[] (TD: ~2M) Empty
PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 12:49 am

Yes I do have access, I think I got it today or something, or maybe I never noticed it.
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Pulse121

Pulse121


Posts : 238
Join date : 2008-08-09
Age : 33
Location : Waiting

Underverse[] -vs- charginmahlazer[] (TD: ~2M) Empty
PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 1:03 am

lol where are you at when your hitting these ppl i have a feeing you are close to me
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underverse




Posts : 36
Join date : 2008-08-15

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 1:30 am

I search above and below 1:400 , 1:270, 1:140 area.

There are more targets then I can hit. Every day I probe around 100-200 targets and I hit between 10-30 targets of them a day depending on how active I am.

Personally I love being around 1:270 or 1:140 area, I get probed three times as much, and my bases have next to nothing defenses and high mines. It gives me great opportunity to ninja players. I ninja'ed a player three times bigger then I am once. He got pissed and sent me 200 battle cruisers at me Smile of course when he hit me, he got 81 metal for it.

So I mostly stay in 1:405 area and once I am stronger I will go back there Smile because he probes me daily still. I wanna crash his fleet. Once I build my 100 destroyers and like 200 BCs I will go down there and ninja players many times my size Smile
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gem375

gem375


Posts : 20
Join date : 2008-08-07
Location : US of A

Underverse[] -vs- charginmahlazer[] (TD: ~2M) Empty
PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 1:37 am

i hope you have a moon before you attempt that big a fleet.
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underverse




Posts : 36
Join date : 2008-08-15

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 1:44 am

The thing is I don't believe in moonshots. I would like to ninja and get a moon instead of getting moon shots.

In order to do that I have to be able to crash big fleets, and its not easy to do. I am making lots of enemies and many big players are constantly on my tail to crash my fleet or catch my res. But its easy to get away from them. Once I get too much heat on me I simply move 150 galaxies away and they are left with nothing and I hit new targets.

Believe me if I had a moon you would be seeing a lot of crashes Very Happy
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gem375

gem375


Posts : 20
Join date : 2008-08-07
Location : US of A

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 2:00 am

moons are fun, and you're gonna want safer fleetsaves if people start tailing your fleet.
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underverse




Posts : 36
Join date : 2008-08-15

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 3:54 am

next wave


The following fleets met in battle:

Attacker: Underverse
Weapons: XXX% Shields: XXX% Armour: XXX%
L.Cargo...10
Cruiser...49
Battleship...23
Battlecr....36

Defender: charginmahlazer
Weapons: XXX% Shields: XXX% Armour: XXX%
R.Launcher...25
L.Laser...1
H.Laser...2
Gauss...1
Ion C....29
S.Dome...1

-- After battle --

Attacker: Underverse
L.Cargo...10 ( -0 )
Cruiser...49 ( -0 )
Battleship...23 ( -0 )
Battlecr....36 ( -0 )

Defender: charginmahlazer
Destroyed

The attacker has won the battle!
He captured
64.898 metal 141.011 crystal and 40.756 deuterium

The attacker lost a total of 0 units.
The defender lost a total of 355.000 units.
At these space coordinates now float 0 metal and 0 crystal.

Battle Result
(Assuming the attacker got the debris..)
Attacker gain: 246.665
Defender lost: 355.000
Total Damage: 355.000

Converted with Invader Skodge's CR Converter 3.5

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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 5:14 am

underverse, youre already thinking like a pro Ogamer, baiting and ninjaing and such, but i think that doing moonshots is completly necessary if you want a keepable moon, if its too small than its not even worth building on lol and moonshots are what everyone does. if you dont want to, then thats fine, but itll take you much longer to get a moon
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underverse




Posts : 36
Join date : 2008-08-15

Underverse[] -vs- charginmahlazer[] (TD: ~2M) Empty
PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 5:35 am

See the reason I want to get a moon by crashing enemy fleet is because I don't know if DF has any effect on the moon size. I remember a couple of years ago, it wouldn't matter how much DF you had for a moon shot, your moon size was random.

Because if moon size is all based on the amount of DF, then I would want huge DFs for each moon shot.

although I should mention that some of my planets aren't keepers, and if I get a moon on them it would only be for a while and then I will destroy it.

I wanted bases in high traffic areas at first, so I would have access to a lot of targets, so my planet sizes aren't good.
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underverse




Posts : 36
Join date : 2008-08-15

Underverse[] -vs- charginmahlazer[] (TD: ~2M) Empty
PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 5:49 am

This was my first ninja Smile, actually its my only ninja so far lol



The following fleets met in battle:

Attacker: Shintari
Weapons: 130% Shields: 130% Armour: 130%
L.Cargo...6
Battlecr....5

Defender: Underverse
Weapons: 90% Shields: 90% Armour: 90%
Cruiser...50
Battleship...25
Battlecr....25
S.Dome...1

-- After battle --

Attacker: Shintari
Destroyed

Defender: Underverse
Cruiser...49 ( lost: 1 )
Battleship...25 ( lost: 0 )
Battlecr....25 ( lost: 0 )
S.Dome...1 (lost: 0)

The defender has won the battle!

The attacker lost a total of 422.000 units.
The defender lost a total of 27.000 units.
At these space coordinates now float 61.800 metal and 72.900 crystal.
The chance for a moon to be created is 1 %

Battle Result
(Assuming the defender got the debris..)
Attacker lost: 422.000
Defender gain: 107.700
Total Damage: 449.000

Converted with Invader Skodge's CR Converter 3.5

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Virus
Admin



Posts : 77
Join date : 2008-08-07

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 6:05 am

Shin is gonna be like err :O.

Nice hits. The moon isnt dependent on the df. The moon size is random except for if you get a 20%. If its 20, its guaranteed over 8000. (not over 9000 XD)
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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 6:21 am

lmfaoo that was on shintari, that is full of lulz, he left us and joined NC veng a long time ago

anyway, congrats on the ninja ^^, and you should get rid of any planets under 200 now, the longer you keep them, the bigger the hole youre digging yourself into
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xtxmanx




Posts : 170
Join date : 2008-08-08
Age : 33

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 6:38 pm

i have some under 200 (i have one that is 153)
but, as long as you use them for fleeting, it is ok
i just dont build any research or unneeded things on there like fusion
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Instigata4

Instigata4


Posts : 416
Join date : 2008-08-07

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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitimeSat Aug 16, 2008 7:42 pm

if your lowest is 153 then you should be fine lol, and yea T man is right dont build unecessary buildings on it
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PostSubject: Re: Underverse[] -vs- charginmahlazer[] (TD: ~2M)   Underverse[] -vs- charginmahlazer[] (TD: ~2M) Icon_minitime

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